How the run has actually gone: the burn-down, the daily rhythm, who is still playing, and what kind of maps are left.
Started at 136k on 24 Jun 2024 and stands at 1,846 today — 99.70% of the exchange has a replay.
The dashed line is a centred 14-day mean, so it lags neither ahead nor behind the raw counts. Big spikes are usually one person on a long session.
Distinct players credited at least one first finish that week. The current week is left off - it is only part-finished, so plotting it would look like a collapse. So far it has 52 players and 359 maps.
Score distribution over every credited finish. Most maps land in the 5–20 band; the long tail is Trial, RPG and very long race maps.
The bar is the share of that tag already freed, not the raw count — at 99.70% overall an absolute “still open” bar would be a hairline. The number on the right is what is actually left. A map can carry several tags, so the categories overlap.
Difficulty is the rating the map’s author and voters gave it on TMX. Harder ratings are further from done, which is what you would expect.
Hour of the day in TMX server time (UTC), weekday down the side.
Which eras of the exchange are finished, and which still hold open maps. Counts every map with a replay, including ones driven before tracking began.